Tommygun 3D Health Bar

$15.00
Version: 1.0.1
Last updated Mar 13, 2026
monetization new npc pve pvp visual


Description

The first world-space health bar for Rust. Floating 3D bars above every NPC's and player's head that move with them in the world — not a flat rectangle stuck in the corner of your screen.

Every other health bar plugin uses CUI. That means one bar at a time, screen-anchored, disconnected from the fight. Tommygun 3D Health Bar uses ddraw to render bars directly in world space. Fight 5 NPCs, see 5 bars. Each one tracks the target's head as they move. It looks like an MMO nameplate system because that's what it is.

Works on NPCs and real players — toggle each independently. Use it PVE-only, PVP-only, or both.

Why This Is Different

  • World-space rendering — bars float above the NPC's head in 3D, not anchored to your screen
  • Multiple bars simultaneously — every damaged NPC shows its own bar at the same time
  • Zero dependencies — no ImageLibrary, no other plugins required. Just drop it in.
  • Line-of-sight aware — bars only render when you can actually see the NPC
  • Facing detection — bars behind you don't render, keeping your view clean

Features

  • 8 built-in themes: Default, Neon, Blood, Military, Ice, Minimal, Gold, Retro
  • 5 bar styles: Solid (▓▒), Block (■□), Pipe (┃┏), Dots (●○), ASCII (#-), or set your own custom characters
  • 3 size presets: Small, Medium, Large
  • Health gradient: Green → Yellow → Red as health drops, fully configurable thresholds and colors
  • Custom colors: Full HSVA color picker for fill, empty, and text — make it match your server's brand
  • Per-player preferences: Players pick their own theme, style, and size via /hb settings panel
  • Death linger: Bar stays visible briefly after a kill so you see the satisfying 0%
  • Damage window: Bars appear when you deal damage and fade after 16 seconds (configurable)
  • Attacker-only mode: Optionally only show bars to the player who dealt damage

Supports Everything

Works with 17 built-in NPC types out of the box:

  • Vanilla: Scientists, Tunnel Dwellers, Underwater Dwellers, Scarecrows, Gingerbread, Bandit Guards
  • Animals: Bears, Polar Bears, Wolves, Boars, Stags, Chickens, Zombies
  • Plugin NPCs: Full support for BotReSpawn, BetterNPC, Raidable Bases, and any plugin that spawns HumanNPC or NPCPlayer entities
  • Player health bars: optional, toggle on/off independently

Each NPC type can be individually enabled/disabled with custom display names and bar height offsets.

Performance

  • Distance culling — bars beyond 50m (configurable) don't render
  • Line-of-sight raycasting — no bars through walls
  • Per-player bar cap — max 10 simultaneous bars (configurable)
  • Configurable refresh rate (1-120 FPS tick)
  • Smooth position interpolation — no jitter, no jumps

Settings Panel

Players open /hb to get a full in-game settings UI with 5 tabs:

  • General: Toggle bars, HP display, percentage, line-of-sight, NPC/player filtering
  • Appearance: Pick from 8 themes with live preview
  • Customize: Choose bar style, size, and custom characters
  • Colors: HSVA color pickers for fill, empty, and text colors
  • Admin: Server-wide refresh rate, apply settings to all players, reload config

Permissions

Permission Default Description
tommygun3dhb.use All players (auto-granted) See health bars on NPCs and entities
tommygun3dhb.customize Manual grant Access theme, style, and size customization in the settings panel
tommygun3dhb.customize.colors Manual grant Access HSVA color pickers for custom fill, empty, and text colors
tommygun3dhb.admin Manual grant Admin tab in settings panel — server-wide refresh rate, apply to all, reload config

Chat Commands

Command Permission Description
/hb tommygun3dhb.use Open the settings panel (5 tabs: General, Appearance, Customize, Colors, Admin)
/hbadmin reload tommygun3dhb.admin Reload config from file
/hbadmin reset tommygun3dhb.admin Reset all settings to defaults
/hbadmin stats tommygun3dhb.admin Show performance stats (active bars, tracked entities, refresh rate)

Plugin API (for developers)

Other plugins can register custom NPC types and control health bars at runtime:

Method Returns Description
API_RegisterNPCType(string typeKey, string displayName, float barYOffset) void Register a custom NPC type with its own display name and bar positioning
API_ShowHealthBar(BaseEntity entity, string displayName, float duration) void Manually show a health bar on any entity
API_HideHealthBar(BaseEntity entity) void Manually hide a health bar
API_HasHealthBar(BaseEntity entity) bool Check if an entity currently has an active health bar

Hooks:

Hook Description
OnHealthBarShow(BasePlayer player, BaseEntity entity, string npcType) Called before a bar renders. Return non-null to block.
OnHealthBarHide(BaseEntity entity, string reason) Called when a bar is removed. Reason: "api", "died", "killed".

Support

License

TOMMYGUN'S EULA – BY USING THIS PLUGIN YOU AGREE TO THE FOLLOWING!

  • Code contained in this file is not licensed to be copied, shared, resold, or modified in any way.
  • You may copy the plugin freely to each server instance that your organization owns.
  • Do not share this plugin with other server organizations — they must purchase their own licenses.

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